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Brazilian Fruit Fair

Project developed for the third module of Revolution School of Digital Arts' Blender course. The briefing involved creating an entire fruit fair-themed scene in Blender using subdivision technique, procedural textures, hand painted textures and rendering on Cycles.
The client (fictional) is a city hall that needs an art to use as advertising for its 16st annual fruit fair. The idea was to create a scene of a Brazilian fruit fair presenting some of the most classic regional products, fruits, buildings and colors. Hope you enjoy it!

Final scene

Final scene

Overview of the props

Overview of the props

Overview of the props

Scene development process from blocking to render

Scene development process from blocking to render

Clay Render

Clay Render

Blocking process

Blocking process

Final Blocking

Final Blocking

Hand painted materials

Hand painted materials

References board

References board

References board

References board

References board

References board